might_of_the_champion

Might of the Champion

Might of the Champion is a weapon skill tree associated with the claymore, granting the user access to a number of attacks with differing effects based on the user's current stance.

Unlocking every node in the tree costs 50 SP with an additional 4 SP required for maxing skill levels resulting in a total cost of 54 SP.

Skill Prerequisite SP Cost Levels Description
Claymore Proficiency None 10 SP None Allows the user to equips claymores.
(Upper Branch)
Feldhut Claymore Proficiency 1 SP None A priority bonus action which makes the user assume the Feldhut stance, allowing them to use abilities labelled Feldhut Stance and increasing the range of basic attacks to 2 tiles but limiting the player's move action to 2 tiles.
Hefty Plow 2 SP None Feldhut stance; Strikes an enemy in melee range.
Disciplined Guard Hefty Plow 5 SP None When in Feldhut stance, the user's damage reduction is bolstered by +25%.
Immense Thrust Disciplined Guard 4 SP None Strikes an enemy in melee range, rooting both them and the user. Gains 2 additional range if used in Oberhut stance.
(Central Branch)
Oberhut Claymore Proficiency 1 SP None A priority bonus action which makes the user assume the Oberhut stance, allowing them to use abilities labelled Oberhut Stance and increasing their physical damage by 5%.
Cleave Oberbut 2 SP None Oberhut stance; A priority attack which strikes an enemy in melee range.
Earth Shatterer Cleave 2 SP None
Remarkable Soldier Earth Shatterer 5 SP None Converts all stance moves to Priority moves and allows using them outside of their associated stance, but their cooldown is increased by 1 in such a case. “Adds +15% pure damage to Wrathstrike.”
Skull Breaker Remarkable Soldier 3 SP None Oberhut stance; Strike an enemy in melee range, stunning them for 1 turn if you hit.
(Lower Branch)
Nebenhut Claymore Proficiency 1 SP None A priority bonus action which makes the user assume the Nebenhut stance, allowing them to use abilities labelled Nebenhut Stance, boosting their damage reduction by 5%, and allowing their basic attacks to hit diagonals but increasing their cooldown by 1 turn.
Driving Cross Nebehut 2 SP 3 Nebenhut stance; A cross-shaped AoE attack which hits twice.
Mighty Swing Driving Cross 2 SP None Nebenhut stance; Strikes an enemy in melee range. If used in Nebenhut stance and Disciplined Guard is unlocked, user shifts into Oberhut stance.
Powerhouse Mighty Swing 5 SP None Lowers the cooldowns of all stance moves by 1, adds HP percentage damage to your attacks, and adds a knockback effect to Mighty Swing.
Wrathstrike Powerhouse 5 SP None Strike all enemies in front of you. With Powerhouse unlocked, there is a 50% chance the user transitions into Oberhut stance afterwards. With Disciplined Guard unlocked, there is a 50% chance the user transitions into Feldhut stance afterwards.

Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.

  • Might of the Champion is the cheapest weapon skill tree in the game to fully purchase.
  • might_of_the_champion.txt
  • Last modified: 2026/03/03 03:20
  • by valkyrieskies