ghost_protocol

Ghost Protocol

Ghost Protocol is a weapon skill tree associated with the sniper rifle, focusing on long ranged offensive options and management of a special resource called Focus.

Skill Prerequisites SP Cost Levels? Description
Sniper Proficiency None 10 SP None Allows the user to equip sniper rifles.
(Upper Branch)
Zero Hour Sniper Proficiency 4 SP None Grants access to the Focus resource.
Zero In Zero Hour 3 SP None An offensive action that deals no damage but increases your Focus stacks against a chosen target (max 4), amplifying the damage your next real attack against them will deal. Switching targets resets Focus.
Calibrate Zero In 4 SP None A bonus action which grants an additional stack of Focus against a target you currently have Focus stacks on.
Between Heartbeats Calibrate, Dead Silence 8 SP None When you reach maximum Focus against a target, your next shot is unblockable and deals double damage. All Focus is consumed afterwards.
(Central Branch)
Longshot Sniper Proficiency 4 SP 4 A precise long range shot that deals 15% bonus damage for each Focus stack the target possesses.
Tracer Round Longshot 4 SP None A shot that causes the target to take 25% additional damage from all sources for the next 3 turns.
Dead Silence Tracer Round 6 SP None Gain 5% damage reduction per Focus stack.
(Lower Branch)
Kneecapper Sniper Proficiency 3 SP None A shot which reduces the target's movement by 2 for 2 turns.
Hollow Points Kneecapper, Longshot 5 SP None All sniper shots now inflict bleeding for 2 turns.
Killzone Hollow Points 5 SP None Root yourself for 2 turns, automatically shooting at enemies entering the cardinal lines around you within a range of 1 tile.
Pinning Fire Killzone 6 SP None Enemies struck by Killzone are now rooted for 1 turn.
(Capstone Skill)
God's Breath Between Heartbeats, Dead Silence, Pinning Fire 8 SP None Fire an unblockable shot that consumes all focus stacks, dealing 50% bonus damage per stack consumed. At maximum focus, this attack also forces the target to skip their next turn.

Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.

  • ghost_protocol.txt
  • Last modified: 2026/03/02 19:33
  • by valkyrieskies
  • Currently locked by: 216.73.216.70