The Keepers (Tree)
The Keepers is a limited skill tree which offers members of The Keepers bloodline access to the various powers associated with their lineage.
List of skills
| Skill | Prerequisites | SP Cost | Levels | Description |
|---|---|---|---|---|
| One of the Keepers | TRACE Magick | 0 SP | None | You are one of the Keepers, born blind but able to perceive the world through TRACE. Keepers trade sanity for greatly expanded TRACE reserves and the ability to see invisible and hidden entities. |
| The Gift | One of the Keepers | 15 SP | None | As a child you were blind. Now, you can see. Your bond with the slipstream has grown, expanding your TRACE reserves, but the visions take their toll. |
| The Horrors | The Gift | 20 SP | None | Your gift has grown, but with it, you now see constant, horrible visions. The dread sharpens your mind to a razor's edge, even as it erodes your sanity. |
| (Capstone Skill) | ||||
| The Dea Speak | The Horrors | 20 SP | None | Madness threatens your sanity, but you have conquered those inner demons. The dead commune through you now, and their fury flows into every strike. |
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.