roleplay_points

Roleplay Points (RPP) System

Roleplay Points (RPP) are a passive form of progression in trace/ALTER. Every day, players get an RPP chest that consumes their activity to increase rewards, granting them stat and skill points equal to the RPP gained. Aside from that players may also gain it from studying lore books, or get bonus RPP for creating their character in hardcore mode. Bonus RPP does not count towards GPP conversion.

  • 100 % Activity
    • If your current RPP < 50 → +5 RPP per check
    • If your current RPP ≥ 50 and < 100 → +4 RPP per check
    • If your current RPP ≥ 100 → +3 RPP per check (soft cap beyond 100)
  • Server-Average Boost
    • If you already have ≥ 3 RPP, you gain an extra +6 RPP per check (at 100 % Activity) until you reach the server average RPP.

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  • 3 RPP
    • Unlock Character backstory generation
      • Receive 3 random backstory options; choose one.
      • If your character was ≥ 30 years old at creation, you get 2 additional background choices.
    • Ability to drop inventory items
    • Join Squads
    • Note: If you hit 100 % Activity before earning 3 RPP, these unlocks trigger immediately.
  • 10 RPP
    • Gain 1 Reputation Point (if you currently have 0 Reputation Points)

With each RPP reward chest, you also gain stat and skill points. These have diminishing returns.

  • +1 Stat Point per RPP awarded, 0.5 per RPP after 75, 0.25 per RPP after 175,
  • +1 Skill Point per RPP awarded, 0.75 per RPP after 100, 0.5 per RPP after 250

For example, going from 35 to 40 RPP would grant +5 Stat and +5 Skill Points, whereas going from 85 to 90 would grant 2.5 stat points and 5 skill points.

To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints:

  • 0 ≤ RPP < 100 → 5 RPP/check
  • 100 ≤ RPP < 200 → 4 RPP/check
  • 200 < 300 → 3 RPP/check

Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP.

Assume your character has:

  • 100 % Activity
  • Current RPP = 45
  • Server average RPP = 80

On your next chest (23 h interval):

1. Base reward = 5 RPP (because 45 < 50)  
2. Server-average boost = +6 RPP (since you have ≥ 3 RPP and are below server avg)  
3. **Total RPP awarded = 11 RPP**  
4. Stat Points gained = +11  
5. Skill Points gained = +11  

After this chest, your RPP total becomes 56, and future chests will grant 4 RPP/check (plus any applicable boost).

  • Do RPP decay over time?

No—RPP are permanent; only the per-check rate soft-caps as you accumulate more.

  • How is server average calculated?

It’s the mean RPP across all active characters, recalculated daily.

  • roleplay_points.txt
  • Last modified: 2026/07/06 23:22
  • by father
  • Currently locked by: 216.73.216.70