roleplay_points

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Roleplay Points (RPP) System

Roleplay Points (RPP) are awarded every 23 hours from your reward chest, based on your character’s Activity %. The maximum reward is earned at 100 % Activity. Any Activity % above 100 will be subtracted from your total before calculating RPP.

  • 100 % Activity
    • If your current RPP < 50 → +5 RPP per check
    • If your current RPP ≥ 50 and < 100 → +4 RPP per check
    • If your current RPP ≥ 100 → +3 RPP per check (soft cap beyond 100)
  • Server-Average Boost
    • If you already have ≥ 3 RPP, you gain an extra +6 RPP per check (at 100 % Activity) until you reach the server average RPP.
  • 3 RPP
    • Unlock Character backstory generation
      • Receive 3 random backstory options; choose one.
      • If your character was ≥ 30 years old at creation, you get 2 additional background choices.
    • Ability to drop inventory items
    • Join Squads
    • Note: If you hit 100 % Activity before earning 3 RPP, these unlocks trigger immediately.
  • 10 RPP
    • Gain 1 Reputation Point (if you currently have 0 Reputation Points)

With each RPP reward chest, you also gain:

  • +1 Stat Point per RPP awarded
  • +1 Skill Point per RPP awarded

For example, earning 5 RPP at 100 % Activity grants +5 Stat and +5 Skill Points.

To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints:

  • 0 ≤ RPP < 50 → 5 RPP/check
  • 50 ≤ RPP < 100 → 4 RPP/check
  • RPP ≥ 100 → 3 RPP/check

Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP.

Assume your character has:

  • 100 % Activity
  • Current RPP = 45
  • Server average RPP = 80

On your next chest (23 h interval):

1. Base reward = 5 RPP (because 45 < 50)  
2. Server-average boost = +6 RPP (since you have ≥ 3 RPP and are below server avg)  
3. **Total RPP awarded = 11 RPP**  
4. Stat Points gained = +11  
5. Skill Points gained = +11  

After this chest, your RPP total becomes 56, and future chests will grant 4 RPP/check (plus any applicable boost).

  • What happens if Activity > 100 %?

Any surplus Activity beyond 100 % is removed before converting to RPP.

  • Do RPP decay over time?

No—RPP are permanent; only the per-check rate soft-caps as you accumulate more.

  • How is server average calculated?

It’s the mean RPP across all active characters, recalculated daily.

  • roleplay_points.1750808031.txt.gz
  • Last modified: 2025/06/24 23:33
  • by gvgch