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Nightsworn (Tree)
Nightsworn is a limited skill tree which offers members of the Nightsworn species access to the various powers associated with their kind.
List of skills
| Skill | Prerequisites | SP Cost | Levels | Description |
|---|---|---|---|---|
| Nightsworn | TRACE Magick | 10 SP | 1 | Grants access to the rest of the Nightsworn skill tree. No other effect. |
| (Upper Branch) | ||||
| Mesmerize | Nightsworn | 4 SP | 3 | A debuff which reduces the target's damage output and has a 10% chance to stun for each level invested in the skill. |
| Hypnotic Gaze | Mesmerize | 8 SP | 1 | Mesmerize can now convert non-boss human NPCs to your side if you win an opposed roll based on the target's intellect stat. |
| Blood Feast | Hypnotic Gaze | 13 SP | 1 | You can target a nearby squadmate and consume 50% of their max HP to heal yourself for the same amount. |
| Blood Siphon | Blood Feast | 3 SP | 1 | Inflict magical damage on a target within melee range and regain 150% of the damage dealt as health. |
| (Lower Branch) | ||||
| Blood Bond | Nightsworn | 3 SP | 1 | Link yourself to a target, transferring 30% of all damage they take to yourself instead. |
| Nocturnal Vitality | Blood Bond | 11 SP | 1 | Gain a 10% increase to all of your stats at night. |
| Soul Harvest | Nocturnal Vitality | 10 SP | 1 | Regain HP based on the number of nearby bodies when used. |
| (Capstone Skill) | ||||
| Exsanguinate | Soul Harvest, Blood Feast | 25 SP | 1 | A non-combat action which expends 100 energy to attempt to turn a downed target into a Nightsworn with a 50% chance of killing them instead. |
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.