crime_analysis

Crime Analysis

Crime Analysis is a skill tree associated with the investigation of crime scenes and the management of sanity under duress.

Skill Prerequisites SP Cost Levels? Description
(Upper Branch)
Crime Analysis None 7 SP None Grants the ability to perform crime scene assessments.
Fresh Recruit Crime Analysis 5 SP None Crime scene assessments now reveal blood evidence and wet suspects. Terminal analysis of of degraded prints is more reliable.
Seasoned Sleuth Fresh Recruit 8 SP None Crime scene assessments now reveal fingerprints on items and time-of-death estimates for bodies.
Ace Investigator Seasoned Sleuth 15 SP None Crime scene assessments capture a wider scene, DNA analysis reveals freshness, and terminals can detect familial matches.
(Lower Branch)
Stoicism None 7 SP None Decreases sanity lost by most sanity reducing events except ALTER events.
Desensitized Stoicism 10 SP None Further decreases sanity lost by most sanity reducing events except ALTER events.
Chain Smoker Desensitized 7 SP None Doubles the sanity restored by cigarettes.
Alcoholic Desensitized 10 SP None Doubles the sanity restored by alcohol.
Veteran's Tenacity Desensitized 15 SP None Even further decreases sanity lost by most sanity reducing events including ALTER events albeit at half-effectiveness.

Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.

  • crime_analysis.txt
  • Last modified: 2026/03/04 04:17
  • by valkyrieskies