Way of the Dragon

Way of the Dragon is a weapon skill tree associated with unarmed combat and knuckles. Uniquely, this tree's skills can also be used while equipped with a spell gauntlet.

List of skills

Skill Prerequisites SP Cost Levels Description
Follower of the Dragon None 10 SP 1 Grants access to the rest of the Way of the Dragon skill tree and also grants a 25% damage bonus to all Way of the Dragon skills when not equipped with any weapon.
(Upper Branch)
Swift Step Way of the Dragon[1] 4 SP 1 A priority bonus action which allows the user to dash up to 3 tiles in a cardinal direction.
Blazing Barrage Swift Step 2 SP 3 A multi-hit melee attack that isn't very good.
Dizzying Speed Blazing Barrage 5 SP 1 Adds an extra hit to Blazing Barrage.
(Central Branch)
Rising Claw Way of the Dragon[1] 4 SP 3 A highly damaging melee attack which knocks the enemy back 1 tile.
Immovable Object Rising Claw 5 SP 1 Landing a hit with a Way of the Dragon skill frees you from any root effects currently in effect.
Searing Fist Immovable Object 2 SP 1 Leap towards a targeted tile and damage any enemy standing there, passing through enemies in the way.
Explosive Fist Searing Fist 8 SP 1 Upgrades Searing Fist to Explosive Fist, causing an AoE blast around the targeted tile.
(Lower Branch)
Whirlwind Kick Way of the Dragon[1] 4 SP 1 Attack all tiles in melee range, dealing damage to anyone in range and knocking them back 1 tile, stunning them if they collide with a dense blocker.
Crushing Momentum Whirlwind Kick 5 SP 3 Grants a 10% chance per level that hitting an enemy with Whirlwind Kick will reset the cooldown of Swift Step.
Unstoppable Force Crushing Momentum 8 SP 1 Increases the knockback of Rising Claw and Whirlwind Kick by 1 tile.
Inner Flame Unstoppable Force 5 SP 1 Your Way of the Dragon attack have a 20% chance to inflict a damage-over-time burn effect on enemies for 2 turns equal to 10% of the attack which inflicted it.
(Capstone Skill)
Dragon Mode Inner Flame, Dizzying Speed, Explosive Fist 10 SP 4 A bonus action which puts the user into a state which increases their damage and agility by 10% per level and their movement range by 1 per level as well as granting immunity to stuns, roots, and dazes, but in turn causes them to suffer punishing self-damage every turn.

Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.

[1] Skills which list “Way of the Dragon” as a prerequisite actually require “Follower of the Dragon”.