tree_neuromancy

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tree_neuromancy [2026/04/12 20:49] – created fathertree_neuromancy [2026/04/12 20:49] (current) – [List of skills] father
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 ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^ ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^
 | **[[Neuromancy]]** | None | 15 SP | No | You are a technowizard, skilled in merging TRACE energy with technology. | **Neuromancy allows you to perform cybernetic operations, install implants, and push the boundaries of the human form.** | | **[[Neuromancy]]** | None | 15 SP | No | You are a technowizard, skilled in merging TRACE energy with technology. | **Neuromancy allows you to perform cybernetic operations, install implants, and push the boundaries of the human form.** |
-| <sub>(Upper Branch)</sub> | 
 | **[[Transhumanism]]** | Neuromancy | 15 SP | None | You can now install cybernetic implants into other people, not just yourself. | | **[[Transhumanism]]** | Neuromancy | 15 SP | None | You can now install cybernetic implants into other people, not just yourself. |
 | **[[Neurodoctor]]** | Transhumanism | 10 SP | None | Your surgical precision eliminates risk of neurosickness from cybernetic installations. | **Patients no longer suffer this side-effect after a successful operation.** | | **[[Neurodoctor]]** | Transhumanism | 10 SP | None | Your surgical precision eliminates risk of neurosickness from cybernetic installations. | **Patients no longer suffer this side-effect after a successful operation.** |
 | **[[Ripper]]** | Neurodoctor | 10 SP | None | With proper tools and technique, your cybernetic installation success rate is improved to 65%. | | **[[Ripper]]** | Neurodoctor | 10 SP | None | With proper tools and technique, your cybernetic installation success rate is improved to 65%. |
 | **[[Biotic Reversal]]** | Ripper | 10 SP | None | Utilize your delicate art to rip man from machine and remove cybernetic augments from unconscious patients, willing or not. | | **[[Biotic Reversal]]** | Ripper | 10 SP | None | Utilize your delicate art to rip man from machine and remove cybernetic augments from unconscious patients, willing or not. |
-| <sub>(Central Branch)</sub> | 
 | **[[Nano Tech]]** | Biotic Reversal | 10 SP | None | Your mastery of nanotechnology allows you to meld man and machine with greater precision. | **Cybernetic operations now have an 80% success rate.** | | **[[Nano Tech]]** | Biotic Reversal | 10 SP | None | Your mastery of nanotechnology allows you to meld man and machine with greater precision. | **Cybernetic operations now have an 80% success rate.** |
 | **[[The Flesh is Weak]]** | Nano Tech | 15 SP | None | You have rejected the limitations of flesh. | **Your biotic limit for cybernetic augmentations is increased by 5, allowing far more extensive modification.** | | **[[The Flesh is Weak]]** | Nano Tech | 15 SP | None | You have rejected the limitations of flesh. | **Your biotic limit for cybernetic augmentations is increased by 5, allowing far more extensive modification.** |
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  • Last modified: 2026/04/12 20:49
  • by father