Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| roleplay_points [2026/07/06 23:22] – [4. Soft Cap Details] father | roleplay_points [2026/08/16 02:13] (current) – arcathiadev | ||
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| ===== 1. Activity → RPP Conversion ===== | ===== 1. Activity → RPP Conversion ===== | ||
| * **100 % Activity** | * **100 % Activity** | ||
| - | * If your current | + | * If your base RPP < 100 → +5 RPP per check |
| - | * If your current | + | * If your base RPP ≥ 100 and < 150 → +4 RPP per check |
| - | * If your current | + | * If your base RPP ≥ 150 → +3 RPP per check |
| * **Server-Average Boost** | * **Server-Average Boost** | ||
| - | * If you already have ≥ 3 RPP, you gain an extra +6 RPP per check (at 100 % Activity) | + | * If you are below the server' |
| {{ : | {{ : | ||
| Line 33: | Line 33: | ||
| To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints: | To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints: | ||
| * 0 ≤ RPP < 100 → 5 RPP/ | * 0 ≤ RPP < 100 → 5 RPP/ | ||
| - | * 100 ≤ RPP < 200 → 4 RPP/ | + | * 100 ≤ RPP < 150 → 4 RPP/ |
| - | * 200 < 300 → 3 RPP/ | + | * 150 < ??? → 3 RPP/ |
| Additionally, | Additionally, | ||