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| background_traits [2026/02/27 02:08] – [Combat Traits] valkyrieskies | background_traits [2026/07/25 09:33] (current) – [Miscellaneous Traits] arcathiadev | ||
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| ====== Background Traits ====== | ====== Background Traits ====== | ||
| - | **Background Traits** are permanent modifiers to a character | + | **Background Traits** are passive [[skills]] |
| A player' | A player' | ||
| - | ===== List of Traits ===== | + | ===== List of Background |
| - | The following is a list of all traits currently available in-game, with GPP cost denoted in parenthesis next to their names. | + | The following is a list of all background |
| - | ===== Bloodline/ | + | ==== Bloodline/ |
| These traits denote your character as belonging to a specific lineage or race and often grant access to a special skill tree related to it or impose notable mechanical changes. **Unless otherwise noted, a character can only possess one of these traits.** | These traits denote your character as belonging to a specific lineage or race and often grant access to a special skill tree related to it or impose notable mechanical changes. **Unless otherwise noted, a character can only possess one of these traits.** | ||
| ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ||
| - | | [[trait_one_of_the_enlightened|One of the Enlightened]] | 60 | Your character is a member of the Enlightened bloodline, granting them powers of foresight which allows them to see what actions people are about to take in combat. | | + | | [[One of the Enlightened]] | 60 | Your character is a member of the Enlightened bloodline, granting them powers of foresight which allows them to see what actions people are about to take in combat. | |
| - | | [[trait_one_of_the_keepers|One of the Keepers]] | 60 | Your character is a member of the Keeper bloodline, whom possess the ability to see and even commune with lost spirits and the dead, but in turn suffer from decreased sanity and can only see the world through the flow of TRACE. | | + | | [[One of the Keepers]] | 60 | Your character is a member of the Keeper bloodline, whom possess the ability to see and even commune with lost spirits and the dead, but in turn suffer from decreased sanity and can only see the world through the flow of TRACE. | |
| - | | [[trait_one_of_the_jun|One of the Jun]] | 60 | Your character is a member of the Jun bloodline, whom take increased damage in combat but in turn have access to incredible regenerative abilities which allow them to defy even mortal blows. Taking this trait will prefix "Jun, " to your character' | + | | [[One of the Jun]] | 60 | Your character is a member of the Jun bloodline, whom take increased damage in combat but in turn have access to incredible regenerative abilities which allow them to defy even mortal blows. Taking this trait will prefix "Jun, " to your character' |
| - | | [[trait_phase_disruption|Phase Disruption]] | 60 | Your character is a member of the Valyris bloodline, granting them the exceptional ability to expose and weaken ALTERs, but in turn making them a prime target for their kind on top of suffering from visual and auditory impairment which reduces their speed and agility by 15%. Taking this trait will prefix " | + | | [[Phase Disruption]] | 60 | Your character is a member of the Valyris bloodline, granting them the exceptional ability to expose and weaken ALTERs, but in turn making them a prime target for their kind on top of suffering from visual and auditory impairment which reduces their speed and agility by 15%. Taking this trait will prefix " |
| | [[trait_replicant|Replicant]] | 60 | Your character is a replicant, an android created to be an obedient servitor by the Ascension Group which has gained sentience and gone rogue. Your physical attributes are enhanced and your capacity for cyberware far exceeds that of a human, however you are wholly unable to manipulate TRACE. This trait confers further restrictions than other traits in this category due to its nature. | | | [[trait_replicant|Replicant]] | 60 | Your character is a replicant, an android created to be an obedient servitor by the Ascension Group which has gained sentience and gone rogue. Your physical attributes are enhanced and your capacity for cyberware far exceeds that of a human, however you are wholly unable to manipulate TRACE. This trait confers further restrictions than other traits in this category due to its nature. | | ||
| - | | [[trait_sanguine|Sanguine]] | 65 | Your character is a nightsworn, a vampire-like being which must feed on the TRACE of others to nourish itself. Your max vitality is reduced by 15%, but interacting with corpses restores 10% of your HP. Unlike other traits in this category, this can be taken alongside another trait listed here with the exception of Replicant. | | + | | [[Brass Calling]] | 65 | An augmentation cult that replaces flesh with brass in worship of a silent machine-god. Their rites reward heavy cybernetic augmentation: |
| - | | [[trait_the_sight|The Sight]] | 60 | Your character is a member of the Kandara bloodline, granting them exceptional ocular abilities such as the ability to project energy beams from their eyes. Taking this trait will prefix " | + | | [[The Sight]] | 60 | Your character is a member of the Kandara bloodline, granting them exceptional ocular abilities such as the ability to project energy beams from their eyes. Taking this trait will prefix " |
| + | | [[The Darkness]] | 200 | The very darkness that once filled you with hate and hunger, now fills you with power. Your humanity, has it gone or has it returned? You have become [[ALTERED]]. (This is unpurchaseable if you have not been an ALTERED in a previous life.) | | ||
| + | | [[Feral]] | 200 | Level One. Monstrous, mindless, and hungry. You cannot speak or reason, only consume. (This is unpurchaseable if you have not been an [[ALTER]] in a previous life.) | ||
| - | ===== Stat Traits | + | ==== Stat Traits ==== |
| These traits confer bonuses to character statistics, sometimes simply a small flat bonus and at other times offering a more considerable bonus albeit with a drawback. | These traits confer bonuses to character statistics, sometimes simply a small flat bonus and at other times offering a more considerable bonus albeit with a drawback. | ||
| ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ||
| - | | [[trait_gym_rat|Gym Rat]] | 15 | Your character receives a +15% bonus to their strength. | | + | | [[Gym Rat]] | 15 | Your character receives a +15% bonus to their strength. | |
| - | | [[trait_trained_dancer|Trained Dancer]] | 15 | Your character receives a +10% bonus to their agility. | | + | | [[Trained Dancer]] | 15 | Your character receives a +10% bonus to their agility. | |
| - | | [[trait_bookworm|Bookworm]] | 15 | Your character receives a +15% bonus to their intelligence. | | + | | [[Bookworm]] | 15 | Your character receives a +15% bonus to their intelligence. | |
| - | | [[trait_track_star|Track Star]] | 15 | Your character receives a +15% bonus to their speed. | + | | [[Track Star]] | 15 | Your character receives a +15% bonus to their speed. | |
| - | | - | - | - | | + | | [[Ancient Bloodline]] | 60 | Your character' |
| - | | [[trait_ancient_bloodline|Ancient Bloodline]] | 60 | Your character' | + | | [[Athletic]] | 15 | Your character' |
| - | | [[trait_athletic|Athletic]] | 15 | Your character' | + | | [[Crippled]] | 30 | Your character receives a +50% bonus to their intelligence, |
| - | | [[trait_crippled|Crippled]] | 30 | Your character receives a +50% bonus to their intelligence, | + | | [[Dwarfism]] | 60 | Your character receives a +15% bonus to their vitality and their sprite will appear visibly smaller than the standard character sprite. | |
| - | | [[trait_dwarfism|Dwarfism]] | 60 | Your character receives a +15% bonus to their vitality and their sprite will appear visibly smaller than the standard character sprite. | | + | | [[Gigantism]] | 60 | Your character receives a +15% bonus to their strength and their sprite will appear visibly taller than the standard character sprite. | |
| - | | [[trait_gigantism|Gigantism]] | 60 | Your character receives a +15% bonus to their strength and their sprite will appear visibly taller than the standard character sprite. | | + | | [[Juggernaut]] | 40 | Your character receives a +20% bonus to their vitality and strength, but their intelligence is reduced by 50%. | |
| - | | [[trait_juggernaut|Juggernaut]] | 40 | Your character receives a +20% bonus to their vitality and strength, but their intelligence is reduced by 50%. | | + | | [[Prodigy]] | 120 | Your character receives a -10% malus to all of their stats, however all skills cost 1 point less to purchase. | |
| - | | [[trait_prodigy|Prodigy]] | 120 | Your character receives a -10% malus to all of their stats, however all skills cost 1 point less to purchase. | | + | | [[Savant]] | 120 | Your character receives a +75% boost to their intelligence, |
| - | | [[trait_savant|Savant]] | 120 | Your character receives a +100% boost to their intelligence, | + | | [[Shounen Hero]] | 120 | Your character receives a +10% bonus to all of their stats, however all skills cost 1 point more to purchase. | |
| - | | [[trait_shounen_hero|Shounen Hero]] | 120 | Your character receives a +10% bonus to all of their stats, however all skills cost 1 point more to purchase. | | + | |
| - | ===== Combat Traits | + | ==== Combat Traits ==== |
| These traits chiefly affect a character' | These traits chiefly affect a character' | ||
| ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ||
| - | | [[trait_battle_conductor|Battle Conductor]] | 150 | Successfully executing 5 offensive actions without getting hit confers a bonus offensive phase to the character. | | + | | [[Battle Conductor]] | 150 | Successfully executing 5 offensive actions without getting hit confers a bonus offensive phase to the character. | |
| - | | [[trait_cowardly_chicken|Cowardly Chicken]] | 90 | Your character' | + | | [[Cowardly Chicken]] | 90 | Your character' |
| - | | [[trait_deadeye|Deadeye]] | 60 | Your character' | + | | [[Deadeye]] | 60 | Your character' |
| - | | [[trait_lonewolf|Lonewolf]] | 15 | Your character suffers a severe damage penalty when fighting as part of a squad, but otherwise has their damage increased when fighting solo. | | + | | [[Lonewolf]] | 15 | Your character suffers a severe damage penalty when fighting as part of a squad, but otherwise has their damage increased when fighting solo. | |
| - | | [[trait_martial_artist|Martial Artist]] | 15 | Your character receives a +10% bonus to their damage while they are unarmed. | | + | | [[Martial Artist]] | 15 | Your character receives a +10% bonus to their damage while they are unarmed. | |
| - | | [[trait_natural_leader|Natural Leader]] | 60 | Characters in a squad lead by you receive a +15% bonus to their damage. | | + | | [[Natural Leader]] | 60 | Characters in a squad lead by you receive a +10% bonus to their damage. | |
| - | | [[trait_pyromaniac|Pyromaniac]] | 30 | Your character deals increased damage with magic from the Fire tree. | | + | | [[Pyromaniac]] | 30 | Your character deals increased damage with magic from the [[Pyromancy]] |
| - | | [[trait_tactical_genius|Tactical Genius]] | 120 | Ending your turn without using an offensive actions grants the player 200 physical and magical damage reduction until the end of their next turn. | | + | | [[Tactical Genius]] | 120 | Ending your turn without using an offensive actions grants the player 200 physical and magical damage reduction until the end of their next turn. | |
| - | | [[trait_trace_on|Trace On!]] | 150 | All sword and claymore skills have their cooldowns reduced by 1 turn, however your maximum TRACE is decreased by 75%. | | + | | [[trace_on|Trace On!]] | 150 | All sword and claymore skills have their cooldowns reduced by 1 turn, however your maximum TRACE is decreased by 75%. | |
| - | | [[trait_unstoppable|Unstoppable]] | 150 | Every 1% of missing health increases your character' | + | | [[Unstoppable]] | 150 | Every 1% of missing health increases your character' |
| - | | [[trait_weapon_master|Weapon Master]] | 120 | You can change your equipped weapon in combat freely rather than having to spend a bonus action to do so. | | + | | [[Weapon Master]] | 120 | You can change your equipped weapon in combat freely rather than having to spend a bonus action to do so. | |
| - | ===== Gear Traits | + | ==== Gear Traits ==== |
| These traits bestow unique equipment upon acquisition. | These traits bestow unique equipment upon acquisition. | ||
| ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ | ||
| - | | [[trait_experimental_rifle|Experimental Rifle]] | 160 | Your character receives a unique Living, Shatterproof Assault Rifle. | | + | | [[Experimental Rifle]] | 160 | Your character receives a unique Living, Shatterproof Assault Rifle. | |
| - | | [[trait_rite_of_passage|Rite of Passage]] | 60 | Your character begins the game with a katana. | | + | | [[Rite of Passage]] | 60 | Your character begins the game with a katana. | |
| - | | [[trait_sentient_bow|Sentient Bow]] | 160 | Your character receives a unique Living, Shatterproof Bow. | | + | | [[Sentient Bow]] | 160 | Your character receives a unique Living, Shatterproof Bow. | |
| - | | [[trait_sentient_blade|Sentient Blade]] | 160 | Your character receives a unique Living, Shatterproof Sword. | | + | | [[Sentient Blade]] | 160 | Your character receives a unique Living, Shatterproof Sword. | |
| - | | [[trait_sentient_spear|Sentient Spear]] | 160 | Your character receives a unique Living, Shatterproof Spear. | | + | | [[Sentient Spear]] | 160 | Your character receives a unique Living, Shatterproof Spear. | |
| - | ===== Miscellaneous Traits | + | ==== Miscellaneous Traits ==== |
| These traits confer effects which do not fall under the purview of any of the above, often times interacting with the game's other systems or chiefly focusing on character flavour. | These traits confer effects which do not fall under the purview of any of the above, often times interacting with the game's other systems or chiefly focusing on character flavour. | ||
| - | * [[trait_alchemist|Alchemist]] | + | ^ __Trait__ ^ __GPP Cost__ ^ __Description__ ^ |
| - | | + | | [[Alchemist]] |
| - | | + | | [[Built Different]] |
| - | | + | | [[Criminal]] |
| - | | + | | [[Collector]] |
| - | | + | | [[Corpo]] |
| - | | + | | [[Duality]] |
| - | | + | | [[Elemental Nexus]] |
| - | | + | | [[Entrepreneur]] |
| - | | + | | [[Famous]] |
| - | | + | | [[Genetic Lottery]] |
| - | | + | | [[Gourmet Appetite]] |
| - | | + | | [[Nightowl]] |
| - | | + | | [[The Imagined World]] |
| + | | [[venomancy_trait|Venomancy]] | ||
| {{tag> | {{tag> | ||