Table of Contents

This page concerns items which are used from the inventory. For equippable items, see equipment. For cybernetic implants, see cyberware. For housing items, see furniture.

Items

Items refers to the myriad of items and objects which can be used from the player's inventory screen.

Restorative Items

Item Description
HP Restoration Items
Health Balm Restores 75 HP.
Ether Restores 100 HP.
Plasma Serum Restores 150 HP.
Max-Ether Restores 200 HP.
Injury Curing Items
Bandage Restores 45 HP and treats a minor injury.
Major Cure Item -
Critical Cure Item -
Perma Cure Item -
Energy Restoration Items
Food Restores a set amount of energy - varies based on type.
Energy Drink Adds a multiplier to all energy gains for a period of time after consumption.
Sanity Restoration Items
Cigarettes Restores a set amount of sanity - varies based on brand.
Alcohol Restores a set amount of sanity - varies based on brand.
Equipment Repair Kits
Common Repair Kit Repairs 25 durability, but has a 30% chance to reduce max durability.
Uncommon Repair Kit Repairs 50 durability, but has a 15% chance to reduce max durability.

Combat Items

These items can be used during the offensive phase of combat from the player's inventory.

Item Description
Acid Flask Creates an area of acid for 2 turns that inflict damage and reduce physical damage reduction.
Caltrops Creates an area of spiked caltrops that inflict damage and reduce movement by 1 when walked over for 3 turns.
Disruption Bomb Silences all characters in an area for 3 turns.
Fire Bomb Creates a field of damaging flames for 3 turns.
Throwing Knives Makes a physical ranged attack in a line with a range of 4 tiles.

Ammunition

Ammunition items can be used during the Movement Phase to load a firearm with a full magazine of ammunition with a specified property.

Item Description
Explosive Rounds Increases the area of effect of all attacks made with the equipped firearm by 1 tile.
Magiteck Rounds Shots fired from the equipped firearms pierce through dense blockers such as other characters.
Proto Rounds Shots fired from the equipped firearm are able to damage ALTERs.

Keys

Other Items