====== Warfighter ======
{{::warfighter.png?nolink&600|}}
**Warfighter** is a [[weapon]] [[skills|skill tree]] associated with [[assault rifles]].
===== List of skills =====
^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^
| **[[Assault Rifle Proficiency]]** | None | 10 SP | No | Advanced training in warfare, enabling the precision usage of assault rifles in combat. |
| (Upper Branch) |
| **[[Eagle Eye]]** | Assault Rifle Proficiency | 5 SP | None |6 Range: Target an area and become rooted. You will automatically fire a burst of shots towards any target that moves within the zone. |
| **[[Tactical Overwatch]]** | Eagle Eye | 4 SP | None | Eagle Eye can now fire twice at the same target within the zone, however the second burst deals 50% less damage. |
| **[[Grenade Launcher]]** | Tactical Overwatch | 5 SP | 3 |4 Range: Fire an underslung grenade from your rifle, dealing wide area of effect damage in a circle around the location, and igniting all targets. |
| **[[Heavy Ordinance]]** | Grenade Launcher | 5 SP | None | The underbarrel grenade launcher now carries even heavier ordinance, increasing its damage by 20% and increasing the blast radius by one tile in all directions. |
| (Central Branch) |
| **[[Burst Fire]]** | Assault Rifle Proficiency | 4 SP | 3 |3 Range: Fire a 3-round burst at a target, with a 15% chance per rank to reduce their Agility for 2 turns. The "Armor Piercer" passive also reduces their physical damage reduction. **Consumes 8 ammo** |
| **[[Precision Sights]]** | Burst Fire | 5 SP | None | Fasten a precision scope to your weapon, increasing the range of all assault rifle skills by 2.|
| **[[Hair Trigger]]** | Precision Sights | 4 SP | None | You are quick to fire, and quick to react. There is a 50% chance to reduce the cooldown of any assault rifle skill by one after use. |
| **[[Armor-Breaking Shot]]** | Hair Trigger | 6 SP | 3 |4 Range: Fire a high-powered, specialized round designed to pierce the toughest armor. **Armor is ignored on the target. Consumes 1 ammo.** |
| **[[Bulletstorm]]** | Full Auto, Heavy Ordinance, Armor-Breaking Shot | 10 SP | None |5 Range: Unleash a devastating hail of bullets, dealing massive AoE damage to all enemies in a cone, and inflicting them with bleeding for 3 turns. all enemies struck gain 'Marked for Death', which causes damage taken to be increased by 35% for one round. **Consumes 20 ammo.** |
| (Lower Branch) |
| **[[Suppressing Fire]]** | Assault Rifle Proficiency | 4 SP | None |1 Range: lay down a barrage of bullets in a cone in front of you, rooting all targets caught in the line of fire. **Consumes 12 ammo.**|
| **[[Suppressive Precision]]** | Suppressing Fire | 3 SP | None | Suppressive Fire now marks all targets affected, causing them to take 25% more damage for one round. |
| **[[Armor Piercer]]** | Suppressive Precision | 5 SP | None | Armor is nothing compared to a gun. You specialize in taking down even the most heavily armored foes. When struck by an assault rifle ability, there is a 25% chance to apply a debuff that reduces their physical armor by 30% for 3 rounds. |
| **[[Full Auto]]** | Armor Piercer | 6 SP | None |5 Range: Empty your entire magazine in a cone, hitting all enemies in your line of fire, Fires one shot per round of ammo remaining. "Armor Piercer" reduces targets' physical damage reduction.|
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.
{{tag>skills}}
{{tag>skills}}