====== The Breaker's Creed ======
{{::breaker.png?nolink&600|}}
**The Breaker's Creed** is a [[weapon]] [[skills|skill tree]] associated with the [[weapon_hammer|warhammer]], specialising in devastating hits that break equipment.
===== List of Skills =====
^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^
| **Warhammer Proficiency** | None | 10 SP | No | Allows the user to equips warhammers. |
| (Upper Branch) |
| **[[Forge Breaker]]** | Warhammer Proficiency | 2 SP | 3 | Melee ranged offensive skill that deals physical damage and inflicts significant durability damage to a random piece of their equipped armor. Higher Levels increase damage and durability destruction |
| **Ruinous Force** | Forge Breaker | 3 SP | 3 | All Warhammer Attacks inflict additional Durability damage to the targets equipped armor and weapons. Each Level increases durability damage dealt. |
| **[[Sunder]]** | Ruinous Force | 4 SP | None | Melee ranged offensive skill, Deals heavy base damage, plus massive bonus damage for each piece of broken equipment on the target. |
| **[[Cataclysm]]** | Sunder, Tremor | 8 SP | 3 | 1 range offensive skill, All Enemies in range take heavy damage, and every piece of their equipped gear suffers durability damage. The Battlefield Trembles. |
| (Central Branch) |
| **[[Concussive Strike]]** | Warhammer Proficiency | 2 SP | 3 | Melee-Ranged Offensive Strike, Deals damage and significantly reduces the targets speed for 2 turns, slowing their initiative in the turn order. |
| **Follow Through** | Concussive Strike | 3 SP | 3 | If you moved atleast 1 tile before attacking during this round, your warhammer attacks deal bonus damage. Each level increases the bonus. |
| **[[Tremor]]** | Follow Through | 4 SP | 3 | All enemies in a 1 range circle around you take damage and have their movement range and speed reduced for 2 turns. |
| **[[Judgement]]** | Tremor | 6 SP | 3 | Melee ranged offensive skill that deals massive damage, if the target has any broken equipment, they are stunned. |
| (Lower Branch) |
| **Brace** | Warhammer Proficiency | 2 SP | 3 | Gain Significant physical and magical damage reduction. If you have the Unshakeable passive, this empowers your next attack. |
| **Tempered** | Brace | 4 SP | 3 | While Wielding a Warhammer, a portion of your vitality is added to your physical dmage. Each level increases the percentage |
| **Unshakeable** | Tempered | 5 SP | None | After using Brace, Your next warhammer attack within 2 turns deals 50% more damage. This bonus is consumed on your next offensive action. |
| **[[Colossus]]** | Unshakeable, Tremor | 8 SP | None | For Each piece of broken equipment on your target, Your warhammer attacks deal 15% more damage. |
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.
{{tag>skills}}