====== Path of the Vanguard ======
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**Path of the Vanguard** is a [[weapon]] [[skills|skill tree]] associated with polearms.
===== List of skills =====
^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^
| **[[Lance Proficiency]]** | None | 10 SP | No | Training in pole-arm weapons with extended reach. Lancers grow stronger by holding their ground, rewarding patience and positioning with devastating thrusts. |
| (Upper Branch) |
| **[[Fending Swipe]]** | Lance Proficiency | 2 SP | None | 1 Range: Sweep your spear in a line, hitting enemies in the two tiles in front of you. Deals bonus damage to targets at distance 2 with "The Space Between My Grip" passive. |
| **[[Hold the Line]]** | Fending Swipe | 5 SP | None | For every turn the caster moves 1 tile or less, gain a 3% increase to physical damage reduction (Max 15%). |
| **[[Clearing Vault]]** | Hold the Line | 2 SP | None |5 Range: Vault forward with your spear in a wide sweeping line, hitting all enemies in your path. **This attack is Unblockable & Passes through enemies.** |
| **[[Legionnaire Form]]** | Clearing Vault | 5 SP | None | If the user does not move for 3 or more turns, their next "Skewer" or "Pierce the Heart" does 50% more damage. |
| **[[Spartan Dive]]** | Legionnaire Form | 4 SP | None |4 Range: Leap forward and stab with your lance. Any targets hit will become rooted. If you fail to hit a target, you will miss your next phase. When used against bosses, the damage is reduced by 1/2. ** This attack passes through enemies.** |
| (Central Branch) |
| **[[Skewer]]** | Lance Proficiency | 4 SP | 3 |1 Range: Heft your lance towards an enemy, dealing damage and causing your enemy to bleed over time. When used against bosses, this damage is reduced by 1/2. |
| **[[Charge]]** | Skewer | 3 SP | None |5 Range: Lower your lance and charge through enemies in your path. **This attack is Unblockable & Passes through enemies**|
| **[[Vault]]** | Charge | 3 SP | None |3 Range: **PRIORITY MOVE** Vault forward with your lance, bounding across the battlefield. Costs no TRACE. Cannot be used while rooted.|
| **[[Pierce the Heart!]]** | Vault | 3 SP | 3 |1 Range: An expertly aimed strike directly to your opponent's heart. This roots both attacker and defender. When used against bosses, this damage is reduced by 1/2. |
| (Lower Branch) |
| **[[Thundering Cut]]** | Lance Proficiency | 2 SP | None |3 Range: A ranged spear strike that can hit enemies up to 3 tiles away. Deals bonus damage at distance 2 with "The Space Between My Grip" passive.|
| **[[The Space Between My Grip]]** | Thundering Cut | 4 SP | None | A practiced striking form that favors keeping enemies at the end of your spear. -10% Damage Reduction at 1 tile range, +10% damage at 2 tile range, +10% Damage Reduction at 3 tile range.|
| **[[Needn't Worry!]]** | The Space Between My Grip | 2 SP | None | Form up defensively with your spear, punishing those that move in your vicinity on the following turn. +200% Attack of Opportunity damage. |
| **[[Base to Tip!]]** | Needn't Worry! | 2 SP | None |1 Range: Strike with both ends of your spear, once with the pommel and then again with the tip. The first strike deals bonus damage to physically armored targets, while the second deals bonus damage to unarmored targets. |
| **[[Heartseeking Javelin]]** | Base to Tip! | 5 SP | None |7 Range: **PRIORITY MOVE** With almight force, hurl your spear through the air, skewering all those who are so unlucky to be caught within its path. **This cannot be cast if you have moved during your turn. This drops your weapon, making you "Unarmed." This attack is Unblockable & Passes through enemies.** |
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.
{{tag>skills}}
{{tag>skills}}