====== Electromancy ======
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**Electromancy** is a magic [[skills|skill tree]] focused on the manipulation of storms, offering a number of disruptive offensive abilities with the unique ability to possibly disable cyberware as well as some unique mobility options.
===== List of Skills =====
^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^
| **Maelstromancy** | [[Trace Magick]] | 15 SP | None | Grants access to the rest of the Maelstromancy tree and increases the damage dealt by electrical attacks against wet targets by 25%. |
| (Upper Branch) |
| **[[Static Field]]** | Maelstromancy | 1 SP | None | Creates a damaging field of electricity which inflicts damage over time and debuffs afflicted entities' agility and speed. |
| **[[Chain Lightning]]** | Static Field | 5 SP | 5 | Launches an arcing bolt of electricity with strikes multiple targets in close proximity with a 15% chance to damage any cyberware an afflicted target has installed. |
| **[[Overcharge]]** | Chain Lightning | 3 SP | 3 | Buffs the damage inflicted by the user's magical attacks. |
| **[[Thunderstorm]]** | Overcharge | 5 SP | None | Creates a localized thunderstorm which strikes random targets within the area of effect. |
| (Central Branch) |
| **[[Lightning Bolt]]** | Maelstromancy | 2 SP | 3 | Launch a damaging bolt of electricity. |
| **Charged Body** | Lightning Bolt | 7 SP | None | Increases the user's agility and speed by 10%. |
| **Circuit Breaker** | Charged Body | 5 SP | 3 | Incoming physical damage has a chance to restore some of the user's TRACE. |
| (Lower Branch) |
| **[[Thunder Step]]** | Maelstromancy | 3 SP | 3 | Teleports the user a short distance. |
| **[[Thunder Mark]]** | Thunder Step | 3 SP | None | Places a thunder mark on the ground which can be affected by other skills. |
| **[[Flash Strike]]** | Thunder Mark | 4 SP | 3 | Teleport to a placed thunder mark, damaging nearby enemies with a 10% chance of damaging their installed cyberware. |
| **[[Polarity Shift]]** | Flash Strike | 5 SP | None | Repel a targeted enemy or attract a targeted ally. Repulsion/attraction effect is amplified if the target is wet or is standing on a thunder mark. |
Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.
{{tag>skills}}