====== Conjuration ====== {{::conjuration.png?nolink&600|}} **Conjuration** is a magic [[skills|skill tree]] which specialises in the manifestation of weapons, defences, and autonomous spirits. ===== List of Skills ===== ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^ | **Conjuration** | [[TRACE Magick]] | 10 SP | None | Grants access to the Conjuration tree. No other effect. | | (Upper Branch) | | **[[Spectral Volley]]** | Conjuration | 3 SP | 3 | Launches a multi-hit volley of crystallised TRACE. | | **Phantom Armament** | Spectral Volley | 5 SP | 3 | Every 4th conjuration attack is empowered by 20% per level. | | **[[Arcane Bombardment]]** | Phantom Armament | 6 SP | 2 | Create an ongoing bombardment of TRACE weapons in an area for 2 turns. | | (Central Branch) | | **Slipstream Conduit** | Conjuration | 5 SP | 3 | Spirits you summon inherit 15% of your Intellect and Vitality per level. Additionally, your TRACE reserve is increased. | | **[[Conjure Spirit]]** | Slipstream Conduit | 5 SP | None | Summon an autonomous lingering spirit to fight alongside you. | | **Resonant Bond** | Conjure Spirit | 6 SP | 3 | Conjured spirits last 1 additional turn per level. Additionally, regain 2 TRACE per level when you spirit is defeated. | | (Lower Branch) | | **[[TRACE Barrier]]** | Conjuration | 3 SP | 2 | A priority bonus action which conjures a magical barrier to block all incoming attacks. | | **[[Aegis Shell]]** | TRACE Barrier | 5 SP | 3 | Encases a target with a shell that enhances their physical and magical damage reduction. When the shell expires, it detonates and damages nearby enemies. | | **[[Siphon Field]]** | Aegis Shell | 6 SP | 2 | Create a zone that leeches enemy's TRACE and Intellect for 3 turns. | | (Capstone Skill) | | **Archon of the Slipstream** | Resonant Bond, Arcane Bombardment, Siphon Field | 12 SP | None | Your magical damage and TRACE reserves are increased. Conjured spirits are upgraded into more powerful Archon Spirits. | Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees. {{tag>skills}}