Show pageDiscussionOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files====== Neuromancy ====== {{ ::neuromancy.png?nolink&600 |}} **Neuromancy** is a knowledge [[skills|skill tree]] Grants the ability to install [[cyberware]] into other players and increases the user's [[cyberware capacity]] when completed. ===== List of skills ===== ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^ | **[[Neuromancy]]** | None | 15 SP | No | You are a technowizard, skilled in merging TRACE energy with technology. | **Neuromancy allows you to perform cybernetic operations, install implants, and push the boundaries of the human form.** | | <sub>(Upper Branch)</sub> | | **[[Transhumanism]]** | Neuromancy | 15 SP | None | You can now install cybernetic implants into other people, not just yourself. | | **[[Neurodoctor]]** | Transhumanism | 10 SP | None | Your surgical precision eliminates risk of neurosickness from cybernetic installations. | **Patients no longer suffer this side-effect after a successful operation.** | | **[[Ripper]]** | Neurodoctor | 10 SP | None | With proper tools and technique, your cybernetic installation success rate is improved to 65%. | | **[[Biotic Reversal]]** | Ripper | 10 SP | None | Utilize your delicate art to rip man from machine and remove cybernetic augments from unconscious patients, willing or not. | | <sub>(Central Branch)</sub> | | **[[Nano Tech]]** | Biotic Reversal | 10 SP | None | Your mastery of nanotechnology allows you to meld man and machine with greater precision. | **Cybernetic operations now have an 80% success rate.** | | **[[The Flesh is Weak]]** | Nano Tech | 15 SP | None | You have rejected the limitations of flesh. | **Your biotic limit for cybernetic augmentations is increased by 5, allowing far more extensive modification.** | <sup>Where possible, skill lists will try to emulate the shape and flow of the in-game skill tree to ensure optimal readability, however this will not always be possible due to the shapes or interconnectivity possessed by some trees.</sup> {{tag>skills}} {{tag>skills}}SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Noncommercial 4.0 International tree_neuromancy.1776026955.txt.gz Last modified: 2026/04/12 20:49by father Log In