Show pageDiscussionOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files====== The Breakers Creed ====== {{::Image Needed}} The Breakers Creed is a [[weapon]] [[skills|skill tree]] associated with the [[weapon_hammer|warhammer]], Focusing on devastating hits that break equipment ===== List of Skills ===== ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^ | **Warhammer Proficiency** | None | 10 SP | No | Allows the user to equips warhammers. | | <sub>(Upper Branch)</sub> | | **[[Forge Breaker]]** | Warhammer Proficiency | 2 SP | 3 | Melee ranged offensive skill that deals physical damage and inflicts significant durability damage to a random piece of their equipped armor. Higher Levels increase damage and durability destruction | | **Ruinous Force** | Forge Breaker | 3 SP | 3 | All Warhammer Attacks inflict additional Durability damage to the targets equipped armor and weapons. Each Level increases durability damage dealt. | | **[[Sunder]]** | Ruinous Force | 4 SP | None | Melee ranged offensive skill, Deals heavy base damage, plus massive bonus damage for each piece of broken equipment on the target. | | **Practiced Defense** | Whirlwind Counter | 2 SP | 3 | When the user has a quarterstaff equipped, their incoming damage is reduced based on the level of this ability. | | **[[Cataclysm]]** | Sunder, Tremor | 8 SP | 3 | 1 range offensive skill, All Enemies in range take heavy damage, and every piece of their equipped gear suffers durability damage. The Battlefield Trembles. | | <sub>(Central Branch)</sub> | | **[[Concussive Strike]]** | Warhammer Proficiency | 2 SP | 3 | Melee-Ranged Offensive Strike, Deals damage and significantly reduces the targets speed for 2 turns, slowing their initiative in the turn order. | | **Follow Through** | Concussive Strike | 3 SP | 3 | If you moved atleast 1 tile before attacking during this round, your warhammer attacks deal bonus damage. Each level increases the bonus. | | **[[Tremor]]** | Follow Through | 4 SP | 3 | All enemies in a 1 range circle around you take damage and have their movement range and speed reduced for 2 turns. | | **[[Judgement]]** | Tremor | 6 SP | 3 | Melee ranged offensive skill that deals massive damage, if the target has any broken equipment, they are stunned. | | <sub>(Lower Branch)</sub> | | **Brace** | Warhammer Proficiency | 2 SP | 3 | Gain Significant physical and magical damage reduction. If you have the Unshakeable passive, this empowers your next attack. | | **Tempered** | Brace | 4 SP | 3 | While Wielding a Warhammer, a portion of your vitality is added to your physical dmage. Each level increases the percentage | | **Unshakeable** | Tempered | 5 SP | None | After using Brace, Your next warhammer attack within 2 turns deals 50% more damage. This bonus is consumed on your next offensive action. | | **[[Collosus]]** | Unshakeable, Tremor | 8 SP | None | For Each piece of broken equipment on your target, Your warhammer attacks deal 15% more damage. | {{tag>skills}}SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Noncommercial 4.0 International the_breakers_creed.1772495543.txt.gz Last modified: 2026/03/02 23:52by anhita Log In