Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| trace_weapon [2026/07/25 16:39] – valkyrieskies | trace_weapon [2026/08/11 14:10] (current) – valkyrieskies | ||
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| Once the creation process has begun, the character will be prompted to choose the name, description, | Once the creation process has begun, the character will be prompted to choose the name, description, | ||
| - | After this, the character will then be prompted to choose what type of custom skill they desire from the following | + | After this, the character will then be prompted to choose what type of custom skill they will have access to while the weapon is equipped as well as giving it a name and description. The choices |
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| + | ^ __Skill Type__ ^ __Description__ ^ | ||
| + | | **Melee** | A single target melee attack. | | ||
| + | | **Rush** | An attack in a straight line that moves the user to its end position. | | ||
| + | | **Projectile** | A line projectile attack. | | ||
| + | | **AoE** | A ranged area of effect attack. | | ||
| + | | **Heal** | A combat heal. (Note: Find out if it's ranged and usable on others) | | ||
| + | | **Buff** | A buff to increase one of the user's stats (chosen at creation). | | ||
| + | | **Debuff** | A ranged debuff which reduces of the enemy' | ||
| + | | **Block** | Block any incoming projectile attacks on the user's square and one adjacent square too. | | ||
| + | | **Passive** | An omnipresent increase | ||
| + | |||
| + | All custom skills increase in power as they are used and gain experience to level up. | ||
| {{tag> | {{tag> | ||