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| ====== TRACE Weapon ====== | ====== TRACE Weapon ====== | ||
| - | A **TRACE Weapon** is a unique type of weapon created by members of the [[Tracer Order]] and the [[Nameless]] upon completing the [[Soulbinding Ritual]]. TRACE Weapons are perhaps the strongest type of weapon in the game (alongside [[ALTER Weapons]]), possessing top tier damage numbers, being capable of destroying more mundane weapons upon striking them in close combat while being unbreakable themselves, casting a light which protects its wielder from the negative effects of being in [[The Shattered World]], and bestowing a custom skill to its wielder. | + | A **TRACE Weapon** is a unique type of weapon created by members of the [[Tracer Order]] and the [[Nameless]] upon completing the [[Soulbinding Ritual]]. TRACE Weapons are perhaps the strongest type of weapon in the game (alongside [[ALTER Weapons]]), possessing top tier damage numbers, being capable of destroying more mundane weapons upon striking them in close combat while being unbreakable themselves, casting a light which protects its wielder from the negative effects of being in [[The Shattered World]], and bestowing a custom skill to its wielder |
| ===== Soulbinding ===== | ===== Soulbinding ===== | ||
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| + | Once the creation process has begun, the character will be prompted to choose the name, description, | ||
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| + | After this, the character will then be prompted to choose what type of custom skill they will have access to while the weapon is equipped as well as giving it a name and description. The choices are as follow: | ||
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| + | ^ __Skill Type__ ^ __Description__ ^ | ||
| + | | **Melee** | A single target melee attack. | | ||
| + | | **Rush** | An attack in a straight line that moves the user to its end position. | | ||
| + | | **Projectile** | A line projectile attack. | | ||
| + | | **AoE** | A ranged area of effect attack. | | ||
| + | | **Heal** | A combat heal. (Note: Find out if it's ranged and usable on others) | | ||
| + | | **Buff** | A buff to increase one of the user's stats (chosen at creation). | | ||
| + | | **Debuff** | A ranged debuff which reduces of the enemy' | ||
| + | | **Block** | Block any incoming projectile attacks on the user's square and one adjacent square too. | | ||
| + | | **Passive** | An omnipresent increase to the user's damage while the weapon is equipped. | | ||
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| + | All custom skills increase in power as they are used and gain experience to level up. | ||
| {{tag> | {{tag> | ||