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| ====== Welcome to Trace/ALTER ====== | ====== Welcome to Trace/ALTER ====== | ||
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| ===== Game Overview ===== | ===== Game Overview ===== | ||
| - | Trace/ALTER is a persistent roleplaying world set in Cascade City, an independent corporate city-state in Japan ruled by the [[ascension-group|Ascension Group]] featuring a turn-based tactical RPG battle system with a diverse [[skills|skill | + | Trace/ALTER is a persistent roleplaying world set in Cascade City, an independent corporate city-state in Japan ruled by the [[ascension-group|Ascension Group]] featuring a turn-based tactical RPG battle system with diverse [[skills|skill |
| - | ===== Key Player Paths and Roles ===== | + | ===== Welcome to Cascade |
| - | Seemingly built atop a hotspot of supernatural activity dense with magical energy known as [[TRACE]], Cascade City has seen an unprecedented number of people awaken as TRACE Sensitives, granting them the unique ability to see paranormal phenomena which is otherwise invisible to the general public and to manipulate TRACE to produce [[trace-magick|magical phenomena]] of their own. The existence of such power is kept a closely-guarded secret by a number of parties involved such as the Ascension Group and the Tracer Order, both to prevent the general public from breaking out into mass panic at the supernatural horrors lurking beneath their notice and to prevent groups who might oppose their interests from learning of the power they could gain. | + | Seemingly built atop a hotspot of supernatural activity dense with magical energy known as [[trace-magick|TRACE]], Cascade City has seen an unprecedented number of people awaken as TRACE Sensitives, granting them the unique ability to see paranormal phenomena which is otherwise invisible to the general public and to manipulate TRACE to produce [[trace-magick|magical phenomena]] of their own. The existence of such power is kept a closely-guarded secret by a number of parties involved such as the Ascension Group and the Tracer Order, both to prevent the general public from breaking out into mass panic at the supernatural horrors lurking beneath their notice and to prevent groups who might oppose their interests from learning of the power they could gain. |
| - | Player characters have a number of paths they might opt to choose to pursue in this world - they may decide to become ghostworkers, | + | Player characters have a number of paths they might opt to choose to pursue in this world - whether |
| - | Of course, there are more than just humans lurking amongst the populace of Cascade City - [[ALTERs]] are twisted manifestations of living TRACE rarely born from particularly tragic deaths | + | Of course, there are more than just humans lurking amongst the populace of Cascade City - [[ALTERs]] are twisted manifestations of living TRACE which can erupt into being at sites of tragedy |
| ===== Game Mechanics ===== | ===== Game Mechanics ===== | ||
| - | * [[combat|Combat | + | | [[Roleplay]] |
| - | | + | | [[Progression]] |
| - | | + | | [[Sanity]] |
| - | * [[traits|Traits]] | + | | [[Background |
| - | * [[cyberware|Cyberware]] | + | | [[Items]] |
| - | | + | | [[Missions]] | [[Weather]] | | |
| ===== World ===== | ===== World ===== | ||
| - | Locations of note: | + | **__Noteworthy Locations__** |
| - | * [[locations|Downtown District]] - The Downtown District is the very heart of the city, a nexus of corporate | + | * [[Cascade City]] - The Ascension Group' |
| - | * [[locations|Historic District]] - Further out from the core of the city itself, the Historic District is an older region of the city which is far less dense and hectic than Downtown. | + | * [[Districts]] - The various districts which make up Cascade City as a whole, each potentially serving |
| - | * [[aethergarde-academy|Aethergarde Academy]] - Located within the Historic District, Aethergarde Academy serves | + | * [[The Shattered World]] - A twisted reflection of our own world, the Shattered World is a hellscape inhabited by hordes of roaming feral ALTERs and a certain death sentence for anyone unfortunate enough to find themselves falling to the other side. |
| - | * [[locations|The Outskirts]] - Also known as the Cascade Downs, the Outskirts are the far out rural reaches of Cascade, featuring a much quieter life than that of the city, but also possessing a number of its own dark secrets... | + | |
| - | * [[the_shattered_world|The Shattered World]] - A twisted reflection of our own world, the Shattered World is a hellscape inhabited by hordes of roaming feral ALTERs and a certain death sentence for anyone unfortunate enough to find themselves falling to the other side. | + | |
| * [[the-void|The Void]] - A dark and shifting dimension where ALTERs and lost souls dwell, accessible only by those powerful or desperate enough to venture there. | * [[the-void|The Void]] - A dark and shifting dimension where ALTERs and lost souls dwell, accessible only by those powerful or desperate enough to venture there. | ||
| - | Factions of note: | + | **__Noteworthy Factions__** |
| - | * [[ascension-group|The | + | * [[Ascension Group]] - A massive and powerful corporate entity, the Ascension Group founded Cascade City to serve as their headquarters and the heart of their technological and paranormal research. |
| - | * [[the-tracer-order|The | + | * [[Tracer Order]] - An order of mystics and warriors versed in potent Tracer Arts and wielding legendary soulbound weapons dedicated to combating paranormal threats and preserving the balance of TRACE lest it spiral out of control and cause unimaginable disasters. |
| - | * [[nameless|The | + | * [[Nameless]] - A splinter organisation which broke away from the original Tracer Order due to moral disagreements, |
| + | |||
| + | **__Lore Resources__** | ||
| + | * [[Tales]] - A repository of short stories setting the mood and tone of the game. | ||
| + | |||
| + | ~~NOTOC~~ | ||
| + | {{tag> | ||