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| skills [2026/06/09 13:15] – [Limited Skill Trees] father | skills [2026/07/07 22:43] (current) – [Weapon Skill Trees] arcathiadev | ||
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| :!: **MAJOR WORK IN PROGRESS** - This page is going to require a lot of work so expect it to be rather incomplete and messy for a while. :!: | :!: **MAJOR WORK IN PROGRESS** - This page is going to require a lot of work so expect it to be rather incomplete and messy for a while. :!: | ||
| - | **Skill** is a term which largely refers to the various unlockable skills usable by characters which help define how they engage with combat as well as other sub-systems of the game at large. Skills are chiefly acquired via spending Skill Points to progress through Skill Trees which are often themed around a weapon, arcane discipline, or particular skill set a character may possess. While the majority of skill trees are accessible by default, some require ownership of a particular [[traits|trait]], membership of a certain faction, or being a particular species. Characters may also gain access to new skills whenever they have equipped a particular weapon or have had [[cyberware]] installed. Due to technical limitations, | + | **Skill** is a term which largely refers to the various unlockable skills usable by characters which help define how they engage with combat as well as other sub-systems of the game at large. Skills are chiefly acquired via spending Skill Points to progress through Skill Trees which are often themed around a weapon, arcane discipline, or particular skill set a character may possess. While the majority of skill trees are accessible by default, some require ownership of a particular [[background_traits|trait]], membership of a certain faction, or being a particular species. Characters may also gain access to new skills whenever they have equipped a particular weapon or have had [[cyberware]] installed. Due to technical limitations, |
| - | By default, all characters start with the Move, Attack, Meditate, and Sidestep skills. These are universal skills which do not belong to any particular tree. | + | By default, all characters start with the Move, Attack, Meditate, and Sidestep skills. These are universal skills which do not belong to any particular tree. The move and basic attack skills can be casted mid-combat by left and right clicking your character respectively, |
| ===== Skill Levels ===== | ===== Skill Levels ===== | ||
| - | Certain skills can be purchased multiple times, denoted by an indicator just below their node on the skill tree (e.g: 0/3). After the initial purchase of the skill, the cost to increase the skill's level will be the same as the initial | + | Certain skills can be purchased multiple times, denoted by an indicator just below their node on the skill tree (e.g: 0/3). The cost to level a skill is half of the cost needed to initially purchase it, rounded down. Increasing |
| ===== List of Skill Trees ===== | ===== List of Skill Trees ===== | ||
| - | The following is a list of all skill trees currently available in-game | + | The following is a list of all 47 skill trees currently available in-game. |
| ==== Weapon Skill Trees ==== | ==== Weapon Skill Trees ==== | ||
| - | These skill trees are concerned with specific [[weapon]] types and generally | + | These skill trees are concerned with specific [[weapon]] types and require the character |
| - | ^ __Skill Tree__ ^ __Weapon__ ^ __SP Cost to Complete__ | + | ^ __Skill Tree__ ^ __Weapon__ ^ __SP Cost to Master__ |
| - | | [[Art of the Spellweaver]] | [[Wand]] | 99 | | + | | [[Art of the Spellweaver]] | [[Wand]] | 98 | |
| - | | [[the_breakers_creed|The Breaker' | + | | [[Disciple of Cadence]] | [[Quarterstaff]] | 110 | |
| - | | [[Disciple of Balance]] | [[Quarterstaff]] | 59 | | + | | [[Gaze of the Marksman]] | [[Bow]] | 106 | |
| - | | [[Gaze of the Marksman]] | [[Bow]] | 129 | | + | | [[Ghost Protocol]] | [[Sniper Rifle]] | 86 | |
| - | | [[Ghost Protocol]] | [[Sniper Rifle]] | 82 | | + | | [[Gunslinger]] | [[Handgun]] & [[Handcannon]] | 105 | |
| - | | [[Gunslinger]] | [[Handgun]] & [[Handcannon]] | 123 | | + | | [[Might of the Champion]] | [[Claymore]] | 105 | |
| - | | [[Hunt of the Predator]] | [[Claws]] | 75 | | + | | [[Path of the Deathbringer]] | [[Scythe]] | 105 | |
| - | | [[Might of the Champion]] | [[Claymore]] | 54 | | + | | [[Path of the Vanguard]] | [[Spear]] | 104 | |
| - | | [[Path of the Deathbringer]] | [[Scythe]] | 128 | | + | | [[Rage of the Berserker]] | [[Axe]] | 103 | |
| - | | [[Path of the Vanguard]] | [[Spear]] | 64 | | + | | [[the_breakers_creed|The Breaker' |
| - | | [[Rage of the Berserker]] | [[Axe]] | 81 | | + | | [[Twelve-Guage Gospel]] | [[Shotgun]] | 105 | |
| - | | [[Warfighter]] | [[Assault Rifle]] | 96 | | + | | [[Warfighter]] | [[Assault Rifle]] | 102 | |
| - | | [[Way of the Archmage]] | [[Staff]] | 181 | | + | | [[Way of the Archmage]] | [[Staff]] | 106 | |
| - | | [[Way of the Blade]] | [[Sword]] | 123 | | + | | [[Way of the Blade]] | [[Sword]] & [[Odachi]] | 105 | |
| - | | [[Way of the Dragon]] | Unarmed | + | | [[Way of the Crescent Moon]] | [[Naginata]] | 104 | |
| - | | [[Way of the Iron Mage]] | [[Spell Gauntlet]] | 152 | | + | | [[Way of the Dragon]] | Unarmed, [[Spell Gauntlet]], [[Nunchaku]] and [[Knuckles]] | 125 | |
| - | | [[Way of the Phantom Blade]] | [[Dagger]] | 116 | | + | | [[Way of the Iron Mage]] | [[Spell Gauntlet]] | 103 | |
| + | | [[Way of the Phantom Blade]] | [[Dagger]] | 108 | | ||
| + | | [[Way of the Predator]] | [[Claws]] | 97 | | ||
| ==== Magic Skill Trees ==== | ==== Magic Skill Trees ==== | ||
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| These skill trees are concerned with magical disciplines and can generally be used so long as the character has enough TRACE to meet their cost requirements. Characters may only buy into a single affinity tree if they do not possess the [[trait_duality|Duality]] or [[trait_elemental_nexus|Elemental Nexus]] traits. | These skill trees are concerned with magical disciplines and can generally be used so long as the character has enough TRACE to meet their cost requirements. Characters may only buy into a single affinity tree if they do not possess the [[trait_duality|Duality]] or [[trait_elemental_nexus|Elemental Nexus]] traits. | ||
| - | ^ __Skill Tree__ ^ __Affinity? | + | ^ __Skill Tree__ ^ __Affinity? |
| - | | [[TRACE Magick]] | No | First node is required as a pre-requisite for all other magic skill trees. | 156 + Shunpo | + | | [[TRACE Magick]] | No | First node is required as a pre-requisite for all other magic skill trees. | 134 | |
| | < | | < | ||
| - | | [[Conjuration]] | Yes | | 129 | | + | | [[Aeromancy]] | Yes | | 154 | |
| - | | [[Hydromancy]] | Yes | | 111 | | + | | [[Conjuration]] | Yes | | 148 | |
| - | | [[The Light of Penumbra]] | Yes | | 145 | | + | | [[Electromancy]] | Yes | | 150 | |
| - | | [[Maelstromancy]] | Yes | | 127 | | + | | [[Hydromancy]] | Yes | | 157 | |
| - | | [[Phantasmancy]] | Yes | | 167 | | + | | [[Phantasmancy]] | Yes | | 135 | |
| - | | [[Pyromancy]] | Yes | | 93 | | + | | [[Pyromancy]] | Yes | | 155 | |
| - | | [[Terramancy]] | Yes | | 86 | | + | | [[Terramancy]] | Yes | | 132 | |
| - | | [[Umbramancy]] | Yes | | 181 | | + | | [[The Light of Penumbra]] | Yes | | 151 | |
| + | | [[Umbramancy]] | Yes | | 153 | | ||
| | < | | < | ||
| - | | [[Maestromancy]] | No | Requires completed [[Musical Knowledge]] skill tree to unlock. | 46 | | + | | [[Maestromancy]] | No | Requires completed [[Musical Knowledge]] skill tree to unlock. | 96 | |
| - | | [[Venomancy]] | Yes | Requires [[venomancy_trait|Venomancy]] background trait to unlock. | 199 | | + | | [[Venomancy]] | Yes | Requires [[venomancy_trait|Venomancy]] background trait to unlock. | 169 | |
| ==== Limited Skill Trees ==== | ==== Limited Skill Trees ==== | ||
| - | These skill trees can only be accessed via being a particular species, membership of a certain faction, or possession of a certain [[background trait]]. | + | These skill trees can only be accessed via being a particular |
| - | ^ __Skill Tree__ ^ __Limitation__ ^ __SP cost to master__ | + | ^ __Skill Tree__ ^ __Limitation__ ^ __SP Cost to Master__ |
| - | | [[tree_alter|ALTER]] | Species: [[ALTER]] | 157 | | + | | [[tree_alter|ALTER]] | Species: [[ALTER]] | 150 | |
| - | | [[altered_tree|ALTERED]] | Species: [[ALTERED]] | 103 | | + | | [[caretaker_directives|Caretaker Directives]] | Species: [[replicant|Replicant]] | 385 | |
| - | | [[children_of_the_brass_garden_tree|Children of the Brass garden]] | Background: [[Children of the Brass Garden]] | 181 | | + | | [[children_of_the_brass_garden_tree|Children of the Brass Garden]] | Background: [[Brass |
| - | | [[Tracer Arts]] | Faction: [[Tracer Order]] | 118 | | + | | [[kandara_tree|Kandara]] | Background: [[The Sight]] | 45 | |
| - | | [[Nameless Arts]] | Faction: [[Nameless]] | TBA | | + | | [[Nameless Arts]] | Faction: [[Nameless]] | 147 | |
| - | | [[kandara_tree|Kandara]] | Background: [[The Sight]] | 42 | | + | | [[the_dark_passenger|The Dark Passenger]] | Species: [[ALTERED]] | 299 | |
| - | | [[the_enlightened_tree|The Enlightened]] | Background: [[One of the Enlightened]] | 80 | | + | | [[the_enlightened_tree|The Enlightened]] | Background: [[One of the Enlightened]] | 100 | |
| | [[the_jun_bloodline|The Jun Bloodline]] | Background: [[One of the Jun]] | 60 | | | [[the_jun_bloodline|The Jun Bloodline]] | Background: [[One of the Jun]] | 60 | | ||
| | [[the_keepers|The Keepers]] | Background: [[One of the Keepers]] | 55 | | | [[the_keepers|The Keepers]] | Background: [[One of the Keepers]] | 55 | | ||
| - | | [[valyris_tree|Valyris]] | Background: [[Phase Disruption]] | 61 | | + | | [[Tracer Arts]] | Faction: [[Tracer Order]] | 124 | |
| - | | [[venomancy_tree|Venomancy]] | Background: [[venomancy_trait|Venomancy (Trait)]] | 199 | | + | | [[valyris_tree|Valyris]] | Background: [[Phase Disruption]] | 45 | |
| + | | [[venomancy_tree|Venomancy]] | Background: [[venomancy_trait|Venomancy (Trait)]] | 169 | | ||
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| ^ __Skill Tree__ ^ __Description__ ^ __SP cost to master__ ^ | ^ __Skill Tree__ ^ __Description__ ^ __SP cost to master__ ^ | ||
| - | | [[Artisan]] | Grants access to the various crafting systems available in-game. | 640 | | + | | [[Artisan]] | Grants access to the various crafting systems available in-game. | 154 | |
| - | | [[Crime Analysis]] | Grants greater ability to investigate crime scenes and manage sanity. | 84 | | + | | [[Crime Analysis]] | Grants greater ability to investigate crime scenes and manage sanity. | 77 | |
| - | | [[tree_musical_knowledge|Musical Knowledge]] | Grants the ability to play instruments and access to the Maestromancy tree when completed. | 87 | | + | | [[tree_musical_knowledge|Musical Knowledge]] | Grants the ability to play instruments and access to the Maestromancy tree when completed. | 78 | |
| | [[tree_neuromancy|Neuromancy]] | Grants the ability to install [[cyberware]] into other players and increases the user's cyberware capacity when completed. | 85 | | | [[tree_neuromancy|Neuromancy]] | Grants the ability to install [[cyberware]] into other players and increases the user's cyberware capacity when completed. | 85 | | ||
| + | | [[tree_the_practitioners_path|The Practitioner' | ||
| {{tag> | {{tag> | ||