roleplay_points

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roleplay_points [2026/06/13 19:12] – [6. Notes & FAQs] arcathiadevroleplay_points [2026/07/06 23:22] (current) – [4. Soft Cap Details] father
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 ====== Roleplay Points (RPP) System ====== ====== Roleplay Points (RPP) System ======
  
- +Roleplay Points (RPP) are a passive form of progression in trace/ALTER. Every day, players get an RPP chest that consumes their activity to increase rewardsgranting them stat and skill points equal to the RPP gainedAside from that players may also gain it from studying lore books, or get bonus RPP for creating their character in hardcore mode. Bonus RPP does not count towards GPP conversion.
-Roleplay Points (RPP) are awarded every 23 hours from your reward chest, based on your character’s Activity PercentThe maximum reward is earned at 100 % Activity. Any Activity Percent above 100 will be subtracted from your total before calculating RPP.+
  
 ===== 1. Activity → RPP Conversion ===== ===== 1. Activity → RPP Conversion =====
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 ===== 4. Soft Cap Details ===== ===== 4. Soft Cap Details =====
 To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints: To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints:
-  * 0 ≤ RPP < 50 → 5 RPP/check   +  * 0 ≤ RPP < 100 → 5 RPP/check   
-  * 50 ≤ RPP < 100 → 4 RPP/check   +  * 100 ≤ RPP < 200 → 4 RPP/check   
-  * RPP ≥ 100 → 3 RPP/check  +  * 200 < 300 → 3 RPP/check  
  
 Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP. Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP.
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     It’s the mean RPP across all active characters, recalculated daily.       It’s the mean RPP across all active characters, recalculated daily.  
  
 +{{tag>mechanics}}
  • roleplay_points.1781377959.txt.gz
  • Last modified: 2026/06/13 19:12
  • by arcathiadev