roleplay_points

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
roleplay_points [2025/06/24 23:31] gvgchroleplay_points [2026/07/06 23:22] (current) – [4. Soft Cap Details] father
Line 1: Line 1:
 ====== Roleplay Points (RPP) System ====== ====== Roleplay Points (RPP) System ======
  
-__TOC__ +Roleplay Points (RPP) are a passive form of progression in trace/ALTER. Every day, players get an RPP chest that consumes their activity to increase rewardsgranting them stat and skill points equal to the RPP gainedAside from that players may also gain it from studying lore books, or get bonus RPP for creating their character in hardcore mode. Bonus RPP does not count towards GPP conversion.
- +
-Roleplay Points (RPP) are awarded every 23 hours from your reward chest, based on your character’s Activity %The maximum reward is earned at 100 % Activity. Any Activity % above 100 will be subtracted from your total before calculating RPP.+
  
 ===== 1. Activity → RPP Conversion ===== ===== 1. Activity → RPP Conversion =====
Line 12: Line 10:
   * **Server-Average Boost**     * **Server-Average Boost**  
     * If you already have ≥ 3 RPP, you gain an extra +6 RPP per check (at 100 % Activity) until you reach the server average RPP.     * If you already have ≥ 3 RPP, you gain an extra +6 RPP per check (at 100 % Activity) until you reach the server average RPP.
 +{{ :reward.webp |left}}
  
 ===== 2. Threshold Unlocks ===== ===== 2. Threshold Unlocks =====
Line 20: Line 19:
     * Ability to drop inventory items       * Ability to drop inventory items  
     * Join Squads       * Join Squads  
-    * _Note:If you hit 100 % Activity before earning 3 RPP, these unlocks trigger immediately.  +    * Note: If you hit 100 % Activity before earning 3 RPP, these unlocks trigger immediately.  
   * **10 RPP**     * **10 RPP**  
     * Gain 1 Reputation Point (if you currently have 0 Reputation Points)     * Gain 1 Reputation Point (if you currently have 0 Reputation Points)
  
 ===== 3. Stat & Skill Gains ===== ===== 3. Stat & Skill Gains =====
-With each RPP reward chest, you also gain: +With each RPP reward chest, you also gain stat and skill points. These have diminishing returns. 
-  * +1 Stat Point per RPP awarded   +  * +1 Stat Point per RPP awarded, 0.5 per RPP after 75, 0.25 per RPP after 175, 
-  * +1 Skill Point per RPP awarded  +  * +1 Skill Point per RPP awarded, 0.75 per RPP after 100, 0.5 per RPP after 250
  
-_For example, earning 5 RPP at 100 % Activity grants +5 Stat and +5 Skill Points._+For example, going from 35 to 40 RPP would grant +5 Stat and +5 Skill Points, whereas going from 85 to 90 would grant 2.5 stat points and 5 skill points.
  
 ===== 4. Soft Cap Details ===== ===== 4. Soft Cap Details =====
 To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints: To prevent runaway growth, the RPP-per-check rate reduces at soft-cap breakpoints:
-  * 0 ≤ RPP < 50 → 5 RPP/check   +  * 0 ≤ RPP < 100 → 5 RPP/check   
-  * 50 ≤ RPP < 100 → 4 RPP/check   +  * 100 ≤ RPP < 200 → 4 RPP/check   
-  * RPP ≥ 100 → 3 RPP/check  +  * 200 < 300 → 3 RPP/check  
  
 Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP. Additionally, once you have at least 3 RPP, you receive a one-time boost of +6 RPP per check (at 100 % Activity) until you match the server average RPP.
Line 55: Line 54:
  
 ===== 6. Notes & FAQs ===== ===== 6. Notes & FAQs =====
-  * **What happens if Activity > 100 %?**   
-    Any surplus Activity beyond 100 % is removed before converting to RPP.   
   * **Do RPP decay over time?**     * **Do RPP decay over time?**  
     No—RPP are permanent; only the per-check rate soft-caps as you accumulate more.       No—RPP are permanent; only the per-check rate soft-caps as you accumulate more.  
Line 62: Line 59:
     It’s the mean RPP across all active characters, recalculated daily.       It’s the mean RPP across all active characters, recalculated daily.  
  
 +{{tag>mechanics}}
  • roleplay_points.1750807872.txt.gz
  • Last modified: 2025/06/24 23:31
  • by gvgch