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| - | =====Gunslinger===== | + | ====== Gunslinger |
| - | {{ :image_2024-10-29_192358270.png?600 |}} | + | |
| - | =====Abilities===== | + | {{::gunner.png?nolink&600|}} |
| - | =====Notes===== | + | |
| + | Gunslinger is a [[weapon]] [[skills|skill tree]] associated with [[handguns]] and [[handcannons]]. The gunslinger has mastery over the usage of one-handed firearms, capable of adapting and dealing with different threats on the fly. | ||
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| + | This skill tree provides a number of short ranged offensive abilities that consume ammo, and passive abilities that make the gunslinger a notable contender against highly intelligent mages and other ranged builds. | ||
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| + | ===== List of Skills | ||
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| + | ^ __Skill__ ^ __Prerequisites__ ^ __SP Cost__ ^ __Levels?__ ^ __Description__ ^ | ||
| + | | **Handgun Proficiency** | None | 10 SP | None | Allows the user to equip handguns and handcannons. | | ||
| + | | < | ||
| + | | **[[Bang Bang]]** | Handgun Proficiency | 2 SP | None | A priority offensive action which fires 2 shots in rapid succession towards your target. Consumes 2 ammo. | | ||
| + | | **Quickdraw** | Bang Bang | 5 SP | None | Passive ability that allows the user to change weapons during the movement phase of combat. This will only work when swapping to a handgun or handcannon. | | ||
| + | | **[[Trick Shot]]** | Quick Draw | 2 SP | 3 | Fires a curved shot at the target. Consumes 1 ammo. | | ||
| + | | **Sleight of Hand** | Trick Shot | 5 SP | 3 | Passive ability that adds a % chance to not expend ammo every time you would consume it. | | ||
| + | | < | ||
| + | | **[[Pistol Whip]]** | Handgun Proficiency | 2 SP | None | Hits the target with the brunt of your firearm. A melee attack that consumes no ammo. | | ||
| + | | **[[Run and Gun]]** | Pistol Whip | 3 SP | 3 | Rush forward, firing your weapon at all targets in a firing column. This offensive skill relocates the user to the target area. It is a AOE attack that is both unblockable and can pass through enemies. Consumes 3 ammo. | | ||
| + | | **Duelist** | Run and Gun | 5 SP | 3 | Passive ability that gives the gunslinger a % chance to counter incoming projectiles such as a fireball or an arrow, negating their damage to zero. The gunslinger must be at least 2 tiles away. | | ||
| + | | **[[Lightning Reload]]** | Duelist | 1 SP | 1 | A bonus action that allows the Gunslinger to reload their equipped firearm. | | ||
| + | | < | ||
| + | | **[[Sweep]]** | Handgun Proficiency | 3 SP | 1 | Offensive ability that fires 3 shots, hitting targets in a small cone. Consumes 3 ammo. | | ||
| + | | **Mage Hunter** | Sweep | 8 SP | 3 | A passive ability that makes the gunslinger deal bonus damage that scales with the target' | ||
| + | | **[[Arcane Shot]]** | Mage Hunter | 4 SP | 2 | Fires a TRACE infused round towards the enemy. It is unblockable and can pass through targets. Consumes 1 ammo. | | ||
| + | | **[[Ballistic Surgeon]]** | Arcane Shot | 4 SP | None | Fires a specialized round that applies debuff to the target. For 3 turns, the target takes reduced healing from all sources by 75%. | | ||
| + | | **[[Unload]]** | Arcane Shot | 4 SP | None | Offensive ability that fires a multi-hit attack which hits an equal amount of times to the user's current ammo. Consumes all ammo on use. | | ||
| + | | < | ||
| + | | **Fastest Gun in the West** | Unload, Lightning Reload, Sleight of Hand | 15 SP | None | This passive skill gives the gunslinger a chance to automatically fire back at a target when hit with a ranged attack. | | ||
| + | < | ||
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| + | ===== Additional | ||
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| + | * Some skills cannot be used by a handcannon, as the handcannon can only hold 1 ammo at a time. | ||
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| + | * The use of Quickdraw makes the Gunslinger tree flexible to use with other combat trees. A [[sword]] user could quickly switch to a handgun during their movement phase to change combat styles. | ||
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| + | {{tag> | ||