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| - | Stat Attributes. | ||
| - | Throughout the game you will gain Skill Points and Ability Points by leveling your character and through daily activity gained through roleplaying activities. | ||
| - | Ability Points are used to increase your Ability scores each ability score is tied to a mechanic in the game. | ||
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| - | While skills can use these abilities to increase part of it's mechanical function. | ||
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| - | So lets go over some core stat Attributes. | ||
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| - | Strength | ||
| - | This attribute helps determine your damage with certain weapons. These weapons are Spears, Quarter Staffs, Claws, Brass Knuckles, Claymores, Warhammers, Great Axes, and Unarmed Attacks. | ||
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| - | While also increasing your carrying weight. For every 5 points put into strength you can 1 extra item. | ||
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| - | Agility | ||
| - | This attribute helps determine your damage with certain weapons. These weapons are Bows, Handguns, Hand cannons, Assault Rifles, Sniper Rifles, Swords, Odachi, Katanas, and Daggers. | ||
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| - | While also increasing your Initiative For every 2 points spent you gain 1 Bonus point to your Initiative. | ||
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| - | Intelligence | ||
| - | This attribute helps determine your damage with certain weapons. These weapons are Wands, Staffs, and Spell Gauntlets | ||
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| - | While also increases increasing the damage of your magic and adding Trace to your Trace capacity. Every 10 points grants you 1 Trace in return. | ||
| - | Every 2 points increases your Magic Power/Tech Power by 1. *Certain skills are increased by 14* | ||